Welcome to the Mike's homepage!

Various things I do outside of work: fun, boring, anything really.

View on GitHub
26 July 2020

Nintendo Wiichuk Joystick

by Mike Krinkin

In this short note we will build on top of the previous post and add support for the joystick in our [Nintendo Wiichuck] device.

All the sources used in this article are available on GitHub.

Joystick

In Linux Kernel input framework joystick is considered an absolute pointing device, meaning that it will report absolute events with absolute coordinates in the known range.

To tell Linux Kernel that our driver can report absolute coordinates we need to initialize struct input_dev representing our device properly:

set_bit(ABS_X, input->absbit);
set_bit(ABS_Y, input->absbit);

In addition to that we also need to tell the kernel the range of coordinates for our device. In case of Nintendo Wiichuk the coordinates are in range starting from 0 and up to 255 both inclusive.

NOTE: according to input-programming.html, it’s ok to occasionally report events outside the range, but it’s not ok if the input device cannot reach the lower and upper bounds on the coordinates. It makes sense for an absolute pointing device. Imagine if on your phone you could not never click one of the corners of the touch screen.

Besides the range there are two additional parameters that we can specify that are called fuzz and flat. Parameter fuzz specify how much noice the device can produce and allows to filter it.

NOTE: I don’t really know anything about the algorithm used to filter the noice, but you can specify the value 0 relatively safely and increase it if the noice will prove to be a problem.

To explain what the parameter flat means I should first point out that joystick always returns to the central position when you stop touching it. So one question we might ask is what coordinates does that central position has?

Naive guess would be something around 128, but in my case the X of the central position is 126 and the Y of the central postiion is 124. So you can see that the device is not perfectly centered. The parameter flat tells the kernel the size of the “center”.

NOTE: touch screens seem to also be absolute pointing devices, but unlike with joysticks they don’t have a special central position, so I suspect that for the touch screens the flat parameter does not make much sense.

Here is how you can specify the parameters of the absolute pointing device:

input_set_abs_params(input, ABS_X, 0, 255, 4, 8);
input_set_abs_params(input, ABS_Y, 0, 255, 4, 8);

The code above tells the kernel that X and Y cooridnates reported by the device change in the range from 0 up to 255, fuzz is 4 and flat is 8.

To report the events in the polling function all we need to do is:

input_report_abs(polled->input, ABS_X, regs.x);
input_report_abs(polled->input, ABS_Y, regs.y);

Instead of the conclusion

Linux Kernel input framework consits of two parts: device drivers and event handlers. Device drivers communicate with hardware and report events. Event handlers take the events from the device drivers and present them to the userspace in the appropriate format.

This post covers the device driver that communicates with hardware that has a joystick attached to it. However for the userspace to recoginze the device as a joystick we also need an event handler driver that takes the events from our driver and makes them available to the userspace via one of the joystick device files (they are commonly named as jsX).

Fortunately enough there are already [generic event handler for joysticks] (https://elixir.bootlin.com/linux/v5.7.8/source/drivers/input/joydev.c) provided by the kernel, so there is no need for us to create one. If you create a device driver file it should be able to match it agains the Nintendo Wiichuk device and expose it to the userspace as a joystick.

tags: beaglebone - linux-kernel - i2c - input-device